Sheeplings Dev Diary
Ξ January 3rd, 2008 | → | ∇ Uncategorized |
Wolves, eagles, bandits - everyone is after your cute little friends! Protect and guide the sheep through more than 80 wool-raising levels in this thrilling arcade game, until you finally reach your goal: the sheep-jumping competition in Woollyville.
Assume the role of Windsor the sheepdog as you encounter logic puzzles, stubborn sheep that need to be moved, hidden powerups, hungry eagles, bothersome bandits, and much much more in this non-linear adventure.
This is a collection of blog posts related to the development of the indie casual game Sheeplings.
- Great Gadzooks! Spandex Force Released
- Are You Ready for the Fluffiest Game Ever?
- Prototyping, Software 3D Algorithms and Sheeplings v1.0
- Sheeplings - Pre-Post Mortem
- Wanna Make Sheeplings Levels?
- Sheeplings v0.3
- An Artist I am Not - What to Do
- Sheeplings v0.2
- Sheep Vectors and Potential Fields
- Sheeplings v0.1
- Sheeplings - The Movie
- Upgrading and Addictiveness
- New Sheeplings Map Sketch
- New Sheeplings Map
- Sheeplings Website and AI Thoughts
- Introducing Sheeplings
