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	<title>Cynical Stuff - Casual games development and cynical observations</title>
	<link>http://www.cynicalstuff.com</link>
	<description>A blog about casual games development, science, culture and cynical observations</description>
	<lastBuildDate>Sat, 16 Jul 2011 17:14:54 +0000</lastBuildDate>
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		<title>Spandex For All! KarjaSoft Announces Spandex Force: Superhero U</title>
		<description><![CDATA[Indeed, the day has finally come! So, go check out the game right away at www.spandexforce.com. The official press release follows below: FOR IMMEDIATE RELEASE Spandex For All! KarjaSoft Announces Spandex Force: Superhero U Stockholm, Sweden &#8212; July 16, 2011 &#8212; Independent game developer KarjaSoft proudly announces the release of Spandex Force: Superhero U, a [...]]]></description>
		<link>http://www.cynicalstuff.com/spandex-for-all-karjasoft-announces-spandex-force-superhero-u</link>
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		<title>RPG Difficulties and Spandex Force</title>
		<description><![CDATA[Tonight I will have a few beers downtown. Tomorrow I will go to Croatia for some sun, sea, beer and hiking in a national park. Next week, unless something unforeseen shows up, I will release Spandex Force: Superhero U on an unsuspecting public. But right now I intend to muse about difficulty in RPGs. The [...]]]></description>
		<link>http://www.cynicalstuff.com/rpg-difficulties-and-spandex-force</link>
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	<item>
		<title>My Next Game Will Be&#8230;</title>
		<description><![CDATA[Thanks to everyone who voted in my last blog post! I had a secret favourite that I was rooting for, and it seems that at least a handful of people agreed with me, because that&#8217;s the one that got most votes. If I could be arsed to get around the IP + cookie check in [...]]]></description>
		<link>http://www.cynicalstuff.com/my-next-game-will-be</link>
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		<title>What&#8217;s My Next Game Project?</title>
		<description><![CDATA[My superhero puzzle RPG Spandex Force: Superhero U is starting to get semi-finished, so I&#8217;ve started thinking about my next game. I purchased a copy of Monkey that will enable me to develop games for Windows/Mac/Android/Flash/iPhone and/or XNA. In other words: if I play my cards right with regards to different resolutions, my next game [...]]]></description>
		<link>http://www.cynicalstuff.com/whats-my-next-game-project</link>
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		<title>Spandex Force: Superhero U v0.3 BETA Update</title>
		<description><![CDATA[Spandex Force: Superhero U is progressing well. Very well. In fact, the first demo build has been sent off to a potential distributor and I&#8217;m waiting for a response that will determine how much I will have to focus on guerilla marketing and self-publishing. The current version of the game is 0.3 BETA, and it&#8217;s [...]]]></description>
		<link>http://www.cynicalstuff.com/spandex-force-superhero-u-v0-3-beta-update</link>
			</item>
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		<title>Spandex Force Online Accounts Revisited</title>
		<description><![CDATA[In a previous blog post I discussed online accounts for my upcoming game Spandex Force: Superhero U. I have done some thinking and revised my API quite a bit. For the technically inclined people, here&#8217;s a summary of how I&#8217;m doing things instead: First of all, the main reason for the online accounts is to [...]]]></description>
		<link>http://www.cynicalstuff.com/spandex-force-online-accounts-revisited</link>
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		<title>Unwinnable RPG Battles</title>
		<description><![CDATA[I&#8217;m having a lot of fun writing the dialogue for the final episode of Spandex Force: Superhero U. At one point the hero ends up in a fight that he or she cannot win &#8211; a common RPG cliché. I&#8217;ve never really liked the completely unwinnable battles, personally, so I&#8217;m adding a bit of a [...]]]></description>
		<link>http://www.cynicalstuff.com/unwinnable-rpg-battles</link>
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	<item>
		<title>Storage Woes &#8211; Go Dropbox and Bitbucket!</title>
		<description><![CDATA[This last year has given me a slight memento mori; made me think about the vulnerability of data storage. For a couple of years I have taken some reasonable precautions: double backups of most important things on different hard drives, plus a backup on a RAID-ed Qnap NAS. This has proven to be effective and [...]]]></description>
		<link>http://www.cynicalstuff.com/storage-woes-go-dropbox-and-bitbucket</link>
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		<title>Indie Game Engine Choices 2011</title>
		<description><![CDATA[What? Is it 2011 already?! And I will be finished with Spandex Force: Superhero U soon? This means that it&#8217;s time to plan ahead for my next game project! One of the most crucial choices right now is what game engine to use for my next game. I use the term &#8220;game engine&#8221; very loosely [...]]]></description>
		<link>http://www.cynicalstuff.com/indie-game-engine-choices-2011</link>
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		<title>Spandex Force: Superhero U in Numbers</title>
		<description><![CDATA[Alright then, time for a quick update on my newest game! Here&#8217;s Spandex Force: Superhero U in numbers. Note: this only covers the first three episodes, so these numbers will increase&#8230; Number of unique minigame types: 8 Number of superpowers: 47 Number of words in the dialogue: 10 229 Number of missions available: 22 Number [...]]]></description>
		<link>http://www.cynicalstuff.com/spandex-force-superhero-u-in-numbers</link>
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