<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Cynical Stuff - Casual games development and cynical observations &#187; Observations</title>
	<atom:link href="http://www.cynicalstuff.com/category/observations/feed" rel="self" type="application/rss+xml" />
	<link>http://www.cynicalstuff.com</link>
	<description>A blog about casual games development, science, culture and cynical observations</description>
	<lastBuildDate>Thu, 20 May 2010 15:39:23 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>Beard Second and Drunk Mile</title>
		<link>http://www.cynicalstuff.com/beard-second-and-drunk-mile</link>
		<comments>http://www.cynicalstuff.com/beard-second-and-drunk-mile#comments</comments>
		<pubDate>Mon, 28 Dec 2009 15:28:34 +0000</pubDate>
		<dc:creator>Karja</dc:creator>
				<category><![CDATA[Awesome Stuff]]></category>
		<category><![CDATA[Observations]]></category>

		<guid isPermaLink="false">http://www.cynicalstuff.com/?p=373</guid>
		<description><![CDATA[Last week I had an interesting conversation about confusing units. For instance, the commonly used light year is of course not a measurement of time despite its rather confusing suffix. During that conversation I heard about another length measurement called beard second. As you can imagine, what it measures is not time despite its ending [...]]]></description>
			<content:encoded><![CDATA[<p>Last week I had an interesting conversation about confusing units. For instance, the commonly used <a href="http://en.wikipedia.org/wiki/Light-year">light year</a> is of course <em>not</em> a measurement of time despite its rather confusing suffix. During that conversation I heard about another length measurement called <a href="http://en.wikipedia.org/wiki/List_of_humorous_units_of_measurement#Beard-second">beard second</a>. As you can imagine, what it measures is not time despite its ending in &#8220;second,&#8221; but rather the length that beard grows in one second. Something like 5 nanometers, or 100 Ångströms according to some.</p>
<p><a href="http://en.wikipedia.org/wiki/List_of_humorous_units_of_measurement">Wikipedia&#8217;s list of humorous units of measurement</a> lists a few more of these, but I feel that a very important unit is missing: the drunk mile (drm). I debated with myself whether or not to call it <em>drunken mile</em> instead but in the end I opted for the shorter version. This is a unit of measurement that is supposed to be used during rather inebriated states, so the fewer syllables the better.</p>
<p><img src="http://www.glowglass.com.au/images/7%20Shots.jpg" alt="" /></p>
<p>So, time for some definitions. What is a drunk mile? The drunk mile, despite ending in a length measurement, is the time it takes for a drunk person to traverse the distance of one mile.</p>
<p>&#8220;But Karja, that won&#8217;t work,&#8221; I hear you cry. &#8220;The time it takes to walk a mile varies enormously from person to person! And what if someone has a bike? Or goes by taxi?&#8221;</p>
<p>Ah, but despair not! Careful scientific study has revealed that &#8211; despite what one might think &#8211; the drunk mile is surprisingly constant. And that constant is two and a half hours. I&#8217;ll give you some examples of situations that have been proven to support the drunk mile hypothesis, i.e. take exactly 1 drm:</p>
<ul>
<li>Sven and Inga has been drinking heavily but at different locations. Sven&#8217;s location is exactly one mile from Inga&#8217;s. Sven calls Inga whom replies that she&#8217;ll be right over. She arrives two and a half hour later.</li>
<li>Ragnar and Knut are at a party, and Knut suddenly remembers that he&#8217;s forgotten to bring his iPod filled with awesome trance music (or whatever kids today listen to). Ragnar graciously lends his bike to Knut, who rushes off to fetch the iPod from his house which is located one mile from the party. He arrives two and a half hours later, even <em>more</em> intoxicated for some reason.</li>
<li>Sophie and Sanna are preparing to go to a party, and are drinking heavily at Sophie&#8217;s place. They call Mauri, whom they are going to meet downtown, and say that they&#8217;ll take a cab right away. Despite the introduction of a motorized vehicle they still arrive downtown (which of course is located one mile away) after two and a half hours.</li>
</ul>
<p>As you can see, the drunk mile is a very useful measurement. Instead of saying &#8220;we&#8217;ll be right down&#8221; or &#8220;oh, maybe fifteen or thirty minutes&#8221; you can say &#8220;I&#8217;ll be down in 1.5 drm&#8221; and everyone will know what it entails!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cynicalstuff.com/beard-second-and-drunk-mile/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>No Seattle but Susesi</title>
		<link>http://www.cynicalstuff.com/no-seattle-but-susesi</link>
		<comments>http://www.cynicalstuff.com/no-seattle-but-susesi#comments</comments>
		<pubDate>Wed, 30 Sep 2009 12:16:40 +0000</pubDate>
		<dc:creator>Karja</dc:creator>
				<category><![CDATA[Observations]]></category>
		<category><![CDATA[Travels]]></category>

		<guid isPermaLink="false">http://www.cynicalstuff.com/?p=307</guid>
		<description><![CDATA[For a number of years I&#8217;ve been interested in travelling as much as possible. I love seeing new places and I love the feeling of being on the road, being on my way somewhere. I assume that there are underlying psychological reasons for this: a sense of not belonging anywhere that makes me constantly search [...]]]></description>
			<content:encoded><![CDATA[<p>For a number of years I&#8217;ve been interested in travelling as much as possible. I love seeing new places and I love the feeling of being on the road, being on my way somewhere. I assume that there are underlying psychological reasons for this: a sense of not belonging anywhere that makes me constantly search for something new. I&#8217;m not interested in correcting those issues though, since I like travelling! (Now, that&#8217;s a circular argument if you&#8217;ve ever seen one.)</p>
<p><img src="http://www.inro.ca/images/cities/big/seattle.jpg" alt="" /></p>
<p>Either way, one thing has led to another and through the years I&#8217;ve gone from solely private trips, to business trips that involved troubleshooting and customer assistance, to more varied tasks such as System Manager in an outsourcing case, and representative at standardization organizations.</p>
<p>What this means in practice is that lately I&#8217;ve been gotten my fair share of travels.</p>
<p>What it also means is that I&#8217;m having some trouble finding a good time to go on vacation.</p>
<p>I thought I had everything planned beautifully right now: China last week, France this week, and then I go on vacation to Turkey for a week this Saturday. Just look at the hotel! <a href="http://www.susesihotel.com">Susesi De Luxe Resort</a> Looks wonderful! And look at the <a href="http://www.tripadvisor.se/Hotel_Review-g312725-d953298-Reviews-Susesi_De_Luxe_Resort_Spa-Belek_Turkish_Mediterranean_Coast.html">reviews on Tripadvisor</a>. Sounds great!</p>
<p><img src="http://media-cdn.tripadvisor.com/media/photo-s/01/2b/07/03/pool-view-from-our-bedroom.jpg" alt="" width="550" height="412" /></p>
<p>Then irony struck. I&#8217;ve unfortunately never gotten to travel to the US on business &#8211; no meetings there, and no customers there so far. But lo and behold: I was asked if I had time to go to Seattle for a technical meeting with a potential customer!</p>
<p>&#8230;Can you guess when the meeting is? Of course, exactly the same week that I&#8217;m away at that lovely Ultra All-inclusive hotel in Turkey.</p>
<p>Sigh!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cynicalstuff.com/no-seattle-but-susesi/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>National Pi Day? Wrong Day!</title>
		<link>http://www.cynicalstuff.com/national-pi-day-wrong-day</link>
		<comments>http://www.cynicalstuff.com/national-pi-day-wrong-day#comments</comments>
		<pubDate>Tue, 17 Mar 2009 14:56:50 +0000</pubDate>
		<dc:creator>Karja</dc:creator>
				<category><![CDATA[Observations]]></category>

		<guid isPermaLink="false">http://www.cynicalstuff.com/?p=253</guid>
		<description><![CDATA[Apparently, March 14 has been named the National Pi Day by the US congress. They think they&#8217;re being oh-so-clever with their choice of date. &#8220;(3/14, get it?)&#8221; Phah, says I! If they wanted to go for nerdy humor they should have selected July 22 instead: 22/7 = 3.1428571428571428571428571428571 Pi = 3.1415926535897932384626433832795 Sure, it&#8217;s not perfect. [...]]]></description>
			<content:encoded><![CDATA[<p>Apparently, March 14 has been named the <a href="http://news.cnet.com/8301-13578_3-10194354-38.html?tag=nl.e703">National Pi Day</a> by the US congress. They think they&#8217;re being oh-so-clever with their choice of date. &#8220;(3/14, get it?)&#8221;</p>
<p><img src="http://www.tomdukich.com/math%20pi%20decimal%20matrix.jpg" alt="" /></p>
<p>Phah, says I! If they wanted to go for nerdy humor they should have selected July 22 instead:</p>
<p>22/7 = 3.1428571428571428571428571428571</p>
<p>Pi = 3.1415926535897932384626433832795</p>
<p>Sure, it&#8217;s not perfect. But it&#8217;s damn close!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cynicalstuff.com/national-pi-day-wrong-day/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Humor in Independent Games: Sitcom Lessons</title>
		<link>http://www.cynicalstuff.com/humor-in-independent-games-sitcom-lessons</link>
		<comments>http://www.cynicalstuff.com/humor-in-independent-games-sitcom-lessons#comments</comments>
		<pubDate>Fri, 16 Jan 2009 11:53:47 +0000</pubDate>
		<dc:creator>Karja</dc:creator>
				<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Observations]]></category>

		<guid isPermaLink="false">http://www.cynicalstuff.com/?p=243</guid>
		<description><![CDATA[In my brief career as a hobbyist independent game developer/producer I&#8217;ve encountered one area that I like particularly. It&#8217;s not the tired old seeing-the-whole-thing-come-to-life cliché, or even the watching-the-royalties-come-in part; no, instead I&#8217;ve come to realize that the best part of developing a game is writing the dialogue. Writing humorous dialogue in particular. I&#8217;ve come [...]]]></description>
			<content:encoded><![CDATA[<p>In my brief career as a hobbyist independent game developer/producer I&#8217;ve encountered one area that I like particularly. It&#8217;s not the tired old seeing-the-whole-thing-come-to-life cliché, or even the watching-the-royalties-come-in part; no, instead I&#8217;ve come to realize that the best part of developing a game is writing the dialogue. Writing humorous dialogue in particular.</p>
<p>I&#8217;ve come to realize that my English is fairly decent for a non-native speaker and that I write dialogue in a fluid and relaxed style, filling my characters&#8217; sentences with wit and occasional panache. Oh, and I&#8217;m modest too! But all is not well in the land of writing&#8230; Even if I disregard the fact that my storylines are haphazardly and organically evolved rather than thought through and planned (I need to work on that), there&#8217;s another problem that&#8217;s slowly starting to become more and more opaque:</p>
<p>My sense of humor isn&#8217;t good enough.</p>
<p>Oh, don&#8217;t worry. I&#8217;m not on some self-doubting angst trip here. I know full well that I have my brilliant moments and that I produce good stuff. But lately I&#8217;ve started to analyze the jokes in sitcoms and I see no reason whatsoever that independent games shouldn&#8217;t have the same intelligent jokes that sitcoms have.</p>
<p><img src="http://images.teamsugar.com/files/users/1/13839/15_2007/rok_119_05.jpg" alt="" /></p>
<p>&#8220;Did I hear you right,&#8221; a few of you exclaim. &#8220;Did you just say that sitcoms have intelligent jokes? Dude, it&#8217;s just a bunch of TV shows! Mass-produced garbage!&#8221;</p>
<p>I disagree! I&#8217;ve plowed through a number of complete series, and I&#8217;m pleasantly surprised by the brilliant jokes I&#8217;ve seen. <em>Malcolm in the Middle</em>, <em>Seinfeld</em>, <em>30 Rock</em>, <em>Scrubs</em>, <em>The Office</em>, <em>Two and a Half Men</em>, <em>Frasier</em> &#8211; there are heaps of excellent comedy series one really ought to analyze if one wants to become a better humor writer for games. Before you question my sanity and/or taste in humor, and claim that shows like <em>Family Guy</em> or <em>Saturday Night Live</em> should also be part of the list of series to analyze, I have to mention that there are a few reasons I chose the series I chose as examples.</p>
<ul>
<li>First of all, the shows I mentioned have a great sense of continuity. There are references to earlier episodes, and the shows rely on a strong cast of well-known characters to bring forth the humor. In fact, a lot of the humor stems from knowledge of the characters. This is all <strong>very</strong> suitable for a game.</li>
</ul>
<ul>
<li>Secondly, the shows mentioned have a great sense of inner logic. They may be surreal at times, but they follow more-or-less believable plots and act consistently and rationally within the internal boundries. One might argue that, for example, <em>Family Guy</em> also acts rationally within its defined set of rules: it has a rule that states that it will include random absurdities. But that&#8217;s more of a meta-rule in my view &#8211; it basically states that &#8220;the rule of the show is that it must break the rules&#8221; and I prefer to not judge that as rational reasoning and internal consistency. Even if it technically is.</li>
</ul>
<ul>
<li>Thirdly, the series all rely on well-known settings. The hospital in <em>Scrubs</em>, Charlie&#8217;s place in <em>Two and a Half Men</em> and so on. I find this very suitable for humor in independent games where budget constraints makes it impossible to constantly include new locations.</li>
</ul>
<ul>
<li>Finally, the jokes are often very verbal in the shows mentioned. Verbal humor relies more on good writing than on an actor&#8217;s individual quirks and delivery. This is a pretty weak point since most sitcoms <strong>do</strong> rely on individual actors, but I find that a lot of the humor is in the dialogue itself despite this. One just have to disregard the gags that aren&#8217;t applicable.</li>
</ul>
<p>However, one thing that&#8217;s common not only for the shows that I mentioned, but for almost <strong>all</strong> good ones is that they aren&#8217;t written by a single person. The reason I feel that my writing is particularly inadequate in comparison probably stems from the fact that I&#8217;m a single person trying to come up with stuff &#8211; I lack the synergy of having a bunch of other people to bandy ideas with. If I want my games to be better I just might have to look for someone to co-write dialogue and storylines with.</p>
<p>Who knows, maybe I&#8217;ll find someone in time for <em>Spandex Force 2</em>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cynicalstuff.com/humor-in-independent-games-sitcom-lessons/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Color-Blind Johnny&#8217;s Rubik&#8217;s Cube</title>
		<link>http://www.cynicalstuff.com/color-blind-johnnys-rubiks-cube</link>
		<comments>http://www.cynicalstuff.com/color-blind-johnnys-rubiks-cube#comments</comments>
		<pubDate>Tue, 23 Dec 2008 10:06:48 +0000</pubDate>
		<dc:creator>Karja</dc:creator>
				<category><![CDATA[Awesome Stuff]]></category>
		<category><![CDATA[Observations]]></category>

		<guid isPermaLink="false">http://www.cynicalstuff.com/?p=226</guid>
		<description><![CDATA[I went through my X: drive today in search of old screenshots of Might and Magic games (don&#8217;t ask), and I found these hilarious newspaper clippings. Thoughtful as I am I thought I&#8217;d share them with you: Ironically, if line six is to be disregarded then the instructions for how to read the notice should [...]]]></description>
			<content:encoded><![CDATA[<p>I went through my X: drive today in search of old screenshots of Might and Magic games (don&#8217;t ask), and I found these hilarious newspaper clippings. Thoughtful as I am I thought I&#8217;d share them with you:</p>
<p><img src="http://www.cynicalstuff.com/images/newspaper/118910.jpg" alt="" /></p>
<p><img src="http://www.cynicalstuff.com/images/newspaper/anunt-matrimoniale.jpg" alt="" /></p>
<p>Ironically, if line six is to be disregarded then the instructions for how to read the notice should be disregarded too. I smell a paradox.</p>
<p><img src="http://www.cynicalstuff.com/images/newspaper/areyougay.jpg" alt="" /></p>
<p><img src="http://www.cynicalstuff.com/images/newspaper/newspaper22.jpg" alt="" /></p>
<p><img src="http://www.cynicalstuff.com/images/newspaper/Sooty.jpg" alt="" /></p>
<p>Sooty is a legend. He&#8217;s become part of my standard repertoire of drunken anecdotes. &#8220;He slept for two days&#8221; is just the icing on the cake. But no matter how funny Sooty is, I found something even better:</p>
<p><img src="http://www.cynicalstuff.com/images/newspaper/1407812867_aaf1e30730_o.jpg" alt="" /></p>
<p>Sweet mother of the f-word, I can&#8217;t stop laughing at that. It <em>has</em> to be a fake&#8230;but if it isn&#8217;t, it&#8217;s the best captioned picture ever.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cynicalstuff.com/color-blind-johnnys-rubiks-cube/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Merry Loot-Day 2008</title>
		<link>http://www.cynicalstuff.com/merry-loot-day-2008</link>
		<comments>http://www.cynicalstuff.com/merry-loot-day-2008#comments</comments>
		<pubDate>Sat, 20 Dec 2008 17:09:26 +0000</pubDate>
		<dc:creator>Karja</dc:creator>
				<category><![CDATA[Observations]]></category>

		<guid isPermaLink="false">http://www.cynicalstuff.com/?p=224</guid>
		<description><![CDATA[It&#8217;s December 20 and this could be the least Christmassy Christmas ever. No Christmas songs playing, no snow, no candy or xmas foods, no Christmas beer at home, no presents planned (except for one) &#8211; this place isn&#8217;t exactly bursting with holiday cheer. So, what better way to make things brighter than to create a [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s December 20 and this could be the least Christmassy Christmas ever. No Christmas songs playing, no snow, no candy or xmas foods, no Christmas beer at home, no presents planned (except for one) &#8211; this place isn&#8217;t exactly bursting with holiday cheer. So, what better way to make things brighter than to create a little Christmas card from KarjaSoft to you all.</p>
<p>Merry Christmas and a happy new year well in advance! Just in case I forget to mention it later.</p>
<p><img src="http://www.cynicalstuff.com/images/lootday2008.jpg" alt="" /></p>
<p>Now I&#8217;d better get back to my cactus tea and a that stupid movie I was watching.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cynicalstuff.com/merry-loot-day-2008/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Top 5 New Sites of 2008</title>
		<link>http://www.cynicalstuff.com/top-5-new-sites-of-2008</link>
		<comments>http://www.cynicalstuff.com/top-5-new-sites-of-2008#comments</comments>
		<pubDate>Mon, 15 Dec 2008 16:19:49 +0000</pubDate>
		<dc:creator>Karja</dc:creator>
				<category><![CDATA[Awesome Stuff]]></category>
		<category><![CDATA[Observations]]></category>

		<guid isPermaLink="false">http://www.cynicalstuff.com/?p=213</guid>
		<description><![CDATA[2008 has been a stagnant year for Internet browsing. I&#8217;ve pretty much kept to my old favorites, never straying far from the well-trodden path of news sites, Tom&#8217;s hardware, Kotaku, xkcd, etc etc. But amidst the stagnation there have been a few golden nuggets; a few new websites that I have discovered. Not many, mind [...]]]></description>
			<content:encoded><![CDATA[<p>2008 has been a stagnant year for Internet browsing. I&#8217;ve pretty much kept to my old favorites, never straying far from the well-trodden path of news sites, Tom&#8217;s hardware, Kotaku, xkcd, etc etc. But amidst the stagnation there have been a few golden nuggets; a few new websites that I have discovered. Not many, mind you &#8211; I had to struggle to come up with a top 5 list that anyone would find interesting. Some of the sites I <em>have</em> discovered in 2008 have been sites that everyone else has used and forgotten all about already, such as Facebook and StumbleUpon. I won&#8217;t even bother mentioning those; I don&#8217;t want to appear a totally inbred and pathetic loser.</p>
<p><img src="http://img26.picoodle.com/img/img26/5/12/22/f_073099shit1m_622b52b.jpg" width="150" height="150" alt=""/></p>
<p>Well then&#8230; Without further ado, here is the Cynical Stuff list of:</p>
<h3>Top 5 New Sites of 2008<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</h3>
<h4>5: <a href="http://the-minusworld.com/">The Minus World</a></h4>
<p>This humor site is filled with irreverent parodies and references to video games. I&#8217;m not a rabid fan but there are some brilliant pieces like the <a href="http://the-minusworld.com/2008/04/23/grand-theft-auto-iv-activity-book-for-kids/">Grand Theft Auto IV Activity Book For Kids</a>. Absolutely hilarious at its best; pretty meh at its worst. Definitely worth checking out regularily, though.</p>
<h4>4: <a href="http://www.gameproducer.net/">GameProducer.net</a></h4>
<p>Juuso is an indie game developer/entrepreneur with an interesting blog and forums that I &#8211; unfortunately &#8211; haven&#8217;t spent much time in lately. I used to check both the blog and the forums regularly before my recent minor hiatus from the online world; I think it&#8217;s time to re-discover this newly discovered site soon.</p>
<h4>3: <a href="http://www.passiveaggressivenotes.com/">Passive Aggressive Notes</a></h4>
<p>What can I say? I&#8217;m a sucker for ridiculous humor pages filled with short, quick and funny things to check out. Notes with passive aggressive messages are funny &#8211; and a whole collection of them is even more so.</p>
<p>I&#8217;m not so good at writing these kinds of subtle notes, myself; the only time I&#8217;ve left a note in the laundry room, it was a death threat.</p>
<h4>2: <a href="http://forum.1cpublishing.eu/forumdisplay.php?f=93">The Official King&#8217;s Bounty Forums</a></h4>
<p>King&#8217;s Bounty is the best game of 2008, and there&#8217;s nothing you can say that can make me change my mind! Play the game, read the forums! Do it, now!</p>
<p>Finally&#8230; It&#8217;s time for number one&#8230; What could it be?! What could it be?!?!!</p>
<h3>1: <a href="http://icanhascheezburger.com/">LOLCats</a></h3>
<p>I don&#8217;t think there&#8217;s a single site I&#8217;ve spent so much time at in 2008 as LOLCats. I can&#8217;t help it &#8211; I adore the kitties, and I love the captions. Yes, still! This is a fad that&#8217;ll never grow old for me. I squeal like a little puppy when I see those adorable pics, and every day I hope and wish that there&#8217;ll be a new hedgehog or squirrel picture along with the normal kittens.</p>
<h3>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</h3>
<p>Note that this is a list of sites that are new <em>to me</em> in 2008. I don&#8217;t care if you knew the webmaster when his site was still indie and hardcore back in 2005, before he got corrupted by fame. The term new is a pluralistic and highly relative concept after all, wouldn&#8217;t you agree?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cynicalstuff.com/top-5-new-sites-of-2008/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Cynical Stuff Design</title>
		<link>http://www.cynicalstuff.com/new-cynical-stuff-design</link>
		<comments>http://www.cynicalstuff.com/new-cynical-stuff-design#comments</comments>
		<pubDate>Sun, 07 Dec 2008 21:33:48 +0000</pubDate>
		<dc:creator>Karja</dc:creator>
				<category><![CDATA[Observations]]></category>
		<category><![CDATA[cynical stuff]]></category>
		<category><![CDATA[karjasoft]]></category>
		<category><![CDATA[web design]]></category>

		<guid isPermaLink="false">http://www.cynicalstuff.com/?p=197</guid>
		<description><![CDATA[Lo and behold, the new Cynical Stuff design is in place! It may not be the most artistic design ever, but I think it will serve its purpose. The purpose is of course to have a common design for all KarjaSoft pages: KarjaSoft.com, Sheeplings.com, Wildhollow.com&#8230;and later also SpandexForce.com. I&#8217;ve waited with Spandex Force since that&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>Lo and behold, the new Cynical Stuff design is in place! It may not be the most artistic design ever, but I think it will serve its purpose. The purpose is of course to have a common design for all KarjaSoft pages: <a href="http://www.karjasoft.com">KarjaSoft.com</a>, <a href="http://www.sheeplings.com">Sheeplings.com</a>, <a href="http://www.wildhollow.com">Wildhollow.com</a>&#8230;and later also <a href="http://www.spandexforce.com">SpandexForce.com</a>. I&#8217;ve waited with Spandex Force since that&#8217;s the most demanding of the game pages. Demanding because there&#8217;s a lot of content there, and I&#8217;m going for a &#8220;less is more&#8221; approach with this new design.</p>
<p>It was surprisingly simple to convert the KarjaSoft design into a WordPress plugin. I feared that it would involve days of strange PHP coding &#8211; instead it only involved hours of strange PHP coding. I&#8217;d like to mutter some choice words about WordPress, but truth be told the more I work with it the more I like it. The themes are structured pretty logically and the default fallback works great. (I.e. if you haven&#8217;t written a special PHP file for, say, viewing a single blog entry then it makes some magical assumptions and displays the content as best as it can anyway.)</p>
<p>You can see the result right now: it&#8217;s a lighter, happier blog than the old black Cynical Stuff. Granted, something darker would be more appropriate for the title but it&#8217;s <em>my</em> bloody blog so you just shut the hell up if you&#8217;re not happy! If I want to have a shiny happy blog I&#8217;m damn well going to have it! And either way I actually prefer contrasts. Like the suicide bunnies:</p>
<p><img src="http://pr3rna.files.wordpress.com/2008/07/suicide-bunny-13.jpg" alt="" /></p>
<p>Suicide bunnies <strong>rule</strong>! Or at least they will when the revolution comes.</p>
<p>By the way, I&#8217;ve removed the ugly &#8220;Cynical Stuff&#8221; handwriting from the logo! An era is at an end. Only yesterday I was convinced I were going to let it remain &#8211; but today I realized that it simply won&#8217;t fit in with the new design. Oh well.</p>
<p>Welcome to Cynical Stuff v3!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cynicalstuff.com/new-cynical-stuff-design/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cynical Stuff Still Alive</title>
		<link>http://www.cynicalstuff.com/cynical-stuff-still-alive</link>
		<comments>http://www.cynicalstuff.com/cynical-stuff-still-alive#comments</comments>
		<pubDate>Thu, 04 Dec 2008 01:07:12 +0000</pubDate>
		<dc:creator>Karja</dc:creator>
				<category><![CDATA[Observations]]></category>
		<category><![CDATA[Wildhollow]]></category>

		<guid isPermaLink="false">http://www.cynicalstuff.com/?p=193</guid>
		<description><![CDATA[Don&#8217;t you hate it when you have a big change planned, and you reason that it&#8217;s not worth taking care of the little things before that ginormous change has taken place? That&#8217;s what happened to Cynical Stuff. A few months ago I decided to get a new design for the KarjaSoft homepage; a generic design [...]]]></description>
			<content:encoded><![CDATA[<p>Don&#8217;t you hate it when you have a big change planned, and you reason that it&#8217;s not worth taking care of the little things before that ginormous change has taken place? That&#8217;s what happened to Cynical Stuff. A few months ago I decided to get a new design for the KarjaSoft homepage; a generic design that would serve as a template for all my games &#8211; and for this blog as well. It would be elegant and funny and pretty and functional. And it wasn&#8217;t worth taking the time to write blog posts before I had the new design in place.</p>
<p>I can see you all nodding and smirking in recognition right now.</p>
<p>I tried to make a feeble design myself, but it sucked. Then I decided to try something new: actually find a web designer to make a brilliant design for me. I won&#8217;t go into details, but let&#8217;s just say that I spent a load of cash on something that didn&#8217;t fulfil my vision.</p>
<p>To make a long story incredibly short, I ended up making a design of my own <em>after all</em>. I can only hope that II have learned a few lessons about how not to suck completely. You can check out the <a href="http://www.karjasoft.com/">KarjaSoft homepage</a> and the <a href="http://www.sheeplings.com/">Sheeplings homepage</a> to see it in action &#8211; and unless I regret my decision I&#8217;ll be switching the Spandex Force and Cynical Stuff designs as well soonish.</p>
<p>I know, I know, there are prettier web pages out there. But I think it&#8217;s better than what I had previously, and then it&#8217;s a step in the right direction!</p>
<p>Oh&#8230; And did you know that I&#8217;ve <a href="http://forums.indiegamer.com/showthread.php?t=15149">released v0.2 of Wildhollow</a>? Play it and let me know what you think!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cynicalstuff.com/cynical-stuff-still-alive/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Everyday Curiosities</title>
		<link>http://www.cynicalstuff.com/everyday-curiosities</link>
		<comments>http://www.cynicalstuff.com/everyday-curiosities#comments</comments>
		<pubDate>Thu, 07 Aug 2008 09:59:18 +0000</pubDate>
		<dc:creator>Karja</dc:creator>
				<category><![CDATA[Awesome Stuff]]></category>
		<category><![CDATA[Observations]]></category>

		<guid isPermaLink="false">http://www.cynicalstuff.com/?p=190</guid>
		<description><![CDATA[In all of Linköping there is just one tea store that sells cactus tea. There used to be at least three stores where I could get nicely flavoured cactus tea, but there&#8217;s just one decent place left. And I&#8217;m talking about the tea shop downtown; I know that there&#8217;s a store in Tornby that sells something [...]]]></description>
			<content:encoded><![CDATA[<p>In all of Linköping there is just one tea store that sells cactus tea. There used to be at least three stores where I could get nicely flavoured cactus tea, but there&#8217;s just one decent place left. And I&#8217;m talking about the tea shop downtown; I know that there&#8217;s a store in Tornby that sells something they call cactus tea, but that&#8217;s just perfumed rubbish.</p>
<p>After I stocked up on the good kind the other day I browsed the teapots in the store, and found something really curious:</p>
<p><img src="http://www.cynicalstuff.com/images/teapot.jpg" alt="" width="400" height="270" /></p>
<p>This picture doesn&#8217;t really convey the full extent of the pot&#8217;s strangeness. I really don&#8217;t see the point of this design &#8211; it looks like the shunned lovechild of a hash pipe and a teapot. In fact, I have a nagging suspicion that it would be possible to use this to smoke various things if one did some minor modifications. I&#8217;m sure there are more knowledgeable people than me who have tried it already.</p>
<p>I saw another funny thing yesterday when I went to the bathroom at work:</p>
<p><img src="http://www.cynicalstuff.com/images/quiz.jpg" alt="" width="400" height="270" /></p>
<p>My useless cell cam couldn&#8217;t take a sharp enough picture, and it&#8217;s in Swedish anyway, so I&#8217;ll provide a loose translation:</p>
<blockquote><p><strong>Toilet Quiz</strong></p>
<p>Q: How many engineers does it take to change an empty toilet paper roll?<br />
A: Apparently many since it never happens here.</p>
<p>Q: What IQ is required to know the difference between a urinal and a toilet?<br />
A: (Can&#8217;t remember exactly; something to the effect of &#8220;must be pretty high &#8217;cause you people pee on the seat&#8221;.)</p>
<p>Tie breaker: What&#8217;s the brush in the corner used for?</p></blockquote>
<p>Yes yes, typical dull humour that nagging bitches find amusing. (Okay, I did smile a little as well.) The really funny part is that someone wrote a reply to the last question:</p>
<blockquote><p>When there&#8217;s no toilet paper left.</p></blockquote>
<p>Ka-ching!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.cynicalstuff.com/everyday-curiosities/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
