Stop that Thief!
February 3rd, 2011This, kids, is how you act like a complete bastard and ruin things for everyone:
Counterfeit Lugaru on Apple’s App Store
What’s going on here is that Wolfire Games released the source code to their game Lugaru as part of the second edition of the Humble Indie Bundle a little while ago. Essentially, a great deal where you get loads of good games as well as source code for a pittance. Great deal indeed for a guy calling himself iCoder (Michael Latour) – he decided to use the source code for Lugaru to release it himself on the App Store. And to make things even better, at the tenth of the price of the official Lugaru HD release.
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“Naah, I can’t be arsed to make a game of my own! I’ll just grab this code…and steal these assets… There! Hah! I wonder why more game developers don’t do it like this instead!”
I’m completely flabbergasted. My flabber is all gasted. Or maybe my gast is all flabbered. From Wolfire’s blog:
iCoder was very unhelpful in response to our emails (their feedback form doesn’t seem to work), but Kotaku managed to get an interesting comment for their article, they responded “we have every legal right to market and sell the software” and, “the license we were granted allows for non-exclusive redistribution of the source code or the compiled product, modified or unmodified, for a fee or free of charge.”
So, the code was GPL’d and thus this Michael Latour thinks that the art and sound assets fall under the same license. Insane. The gall of it. Let’s see, in how many ways is this wrong?
- It’s illegal, first of all.
- It’s immoral and unethical, secondly. To such an enormous degree that it’s ridiculous.
- This little stunt will cause others to think twice before releasing the source code for a game.
- He’s releasing a game at a pitiful price, speeding on (ever so slightly) the race to the bottom with regards to game prices.
- His little stunt requires the time and effort of the original developers. It’s not just a passive loss of revenue – it requires them to actively pursue this in order to get it removed.
- Even though it’s blindingly obvious that the game will be pulled off the App Store, he’s still earning money from it – at the expense of the original developers. Think about that. No matter what happens, he will probably have gained something from this because it’s going to be too much work getting him to cough up the dollars he’s earned.
And I’ve probably missed a number of other points.
I’m all for open source. In some cases. But a game is heavily (I’d say to most part) dependent on assets, so the code itself serves little purpose. If you have some clever algorithms it makes sense to release the code, but I have a hard time seeing how general game code is useful for anyone. With that in mind, this little incident hasn’t exactly made me more favorable toward releasing source code for any games. The risk of people like Michael Latour confusing the source code and the assets is simply too great.


